How to get camel divisions hoi4. These are the "ideal" combat widths for the offensive units, either tanks/motorized/mechs or inf/arty. How to get camel divisions hoi4

 
 These are the "ideal" combat widths for the offensive units, either tanks/motorized/mechs or inf/artyHow to get camel divisions hoi4  Right-click on the enemy province where you want your troops to land

Arabia is one of the hardest formable, probably. Focus on spearheading down supply hubs and make sure you have green air and/or AA in your divisions. 1. Look in your division templates or. they all give XP towards cavalry leader, but only cavalry and camelry also towards infantry leader (if this hasn't changed. Soviet Union. Go to hoi4 r/hoi4 • by. The small division has a CW of 10, the large division a CW of 30. i looked in the gamecode, ive got 74 camel divisions, i own more than i need and ive got more than 4500 infantry equipment. Here is what you need to do to increase your Special Forces cap instantly in HOI4: Go to the Recruit & Deploy menu and Edit a template. Any change costs army XP except for renaming and changing the symbol. Only achiveable through focus, and by the time you reach there it's past time for them to shine. Only two nations can. Also launch pinning attacks whenever possible to prevent the enemy from reinforcing the battle. When it runs out of organisation it retreats. Division Edit Main article: Division. 2! Then the modifiers get applied on the field again and you get the sweet 45% buff again. You could form a division with them and make a fall back line. Nop, it happens when you have many puppets. Divisions subdivide into regiments and then into battalions, and can be customized via the Division Designer. However, upon releasing them I scrolled through all. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. Don't push. . For marines, I start with 9 infantry and 3 artillery battalions and then upgrade around 1940 to 16 infantry and 4 artillery battalions with the same support companies as my regular infantry. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. Use them just like regular infantry except in the desert. Meanwhile, I have outrageous infantry equipment, support equipment and even some truck equipment deficits. array ( [battalions [indx % 41] for indx in solution]) return np. Sum of:However, there is no way as far as I'm aware to make it automatic, so you'd have to delete each division they create manually. Strategically located at the crossroads of Asia and Europe, Turkey is bordered by Bulgaria and Greece to the west, Italy, the Island of Rhodes to the southwest. The basic infantry division is 7-2 and 14-4. Showing 1 - 3 of 3 comments. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. The following 23 files are in this category, out of 23 total. (11) A divisions armor and pierce are heavily dependent on the unit with the strongest stats. You then add heavy self-propelled guns and tanks to your "cavalry" division, but not so many that it starts qualifying as a tank division, or you'd lose the bonus. But first you have to turn on the developer setting! Firstly, navigate to your library in the Steam client, right click Hearts of Iron IV, and click "Properties". Go to divisions and recruitment panel, at the top right, there must be an arrow thing, which will allow you to pick a puppet country, then you can select dutch east indies and pick a division and copy it, and recruit men using that division template. Play germany, get maneuver warfare spirit, get guderian as theorist, get a maneuver expert advisor, make tanks with 12 speed ( same as trucks ) = profit. coffeemm8 Sep 23, 2020 @ 3:31am. 1. When you click 'create template,' and the 'T1, T2, T3' show up. let's go. It doesn’t leave much wiggle room, though. The soviets took Lithuania and i then took the "reassert eastern claims" focus for claims on the ussr. sum (divParams [:, 1]) Division's Org in hoi4 is just an average of all battalions orgs. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. Then I make like 16 divisions of 9/3 or 9/4 (infantry equivalent/artillery) to pack a real punch. You can rid of the African irregular units by winning the war and a decision should become available to remove them in the "dealing with the colonies" section or whatever it's called. (20w) - Light Infantry. This is where the whole "10 v 1" thing comes into play. All that said, heavy tanks are monstrous and their presence will be a major pain + micro burden in 15/5 type configurations since only other HT or Heavy TD can pierce that with normal means. 3 inf + eng/art kind of gets the division over some thresholds to just not roll over an die when it actually. Discord! me on Patreon! me on Twitter: In singleplayer, your tank divisions will face more infantry divisions than tank divisions. A Workshop Item for Hearts of Iron IV. A brief tutorial. A division on reserve status uses just as much manpower and just as much equipment as a regular division. Left-click on the province where you want your troops to leave from. The first naval invasion goes straight for Nanjing and then links up with the northern forces hopefully trapping some Chinese divisions in the process. 1943 tech -> SuperHeavy tank with this design and this division. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. A 6/1 division (6 infantry / 1 artillery) has 6x2 + 1x3 = 12+3 = 15. ago. I ran that as Italy once in Libya and smashed all the way from Egypt -> Israel -> Syria before Germany was able to capitulate France. But it will cost you a LOT more than 2x as much. Try to start a lane with at least 1 industry asap of each. It requires WTT IIRC. HoI4 loses this distinction. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. You get the the allied powers gets the choice to ask the sociers to start the Yalta Confrance and then the soviets have the choice to have it or not. I can't seem to make any progress though. Example 2: same rules as example 1 but with tank option in modern warfare so you have 12. r/hoi4 • 3 yr. When Bannerlord comes out, they'll use the Camel model Taleworlds made for this. At the same time, the men in a reserve division also had civilian jobs, so the impact on the civilian economy of having a reserve division is much less than the impact of having a regular division. Yes, it does. So 13. ago. 2. This means motorized is significantly worse at attacking anti-armor divisions than a standard infantry regiment. If they refuse declare war but do not push into them. They are slower then Horses and are only suitable for Desert terrain while having better stats for oppressing non-core states. But you also got to look out for deficits if you're facing a longer war for e. You can see the combat width in the bottom middle. Armor is also a factor. Divisions also require a certain amount of organisation to move. Position the troops you like to train up at a chokepoint where you know the enemy is going to keep attacking. Feel free to ask for tips : r/paradoxplaza. Motorised divisions are the fastest, with engineer support companies. You can use Camelry for exploiting breakthroughs and encircling before the ai can react you can use 20w pure cam with Eng + Support Art for this ( You can. How to roleplay as historical Italy! Don't assign any generals to your armies. I know, i know, just use 15 -5 armoured tank on multiple angle to plow through enemy even through mountain. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. Normally add engineers, logistics, arty (rocket arty is preferred) to support if possible. yes. Building up your infrastructure in Southern France also can help. • 3 yr. 1. 380K subscribers in the hoi4 community. There is a maximum of five battalions in a regiment and five regiments in a division. You need to put your troops into the fight, but suffer few enough losses that they can advance to the higher experiences. You can build an infantry division to 20 width, add the. 0kph heavy tanks BN and enough armored cars to really work that +15% desert movement speed. • 28 days ago. 1 Hardness 1. ago. These divisions were very different so this is only one possible example which consists of the. Losing a couple of weeks of data is not the end of the world. It is possible to see the achievements sorted by the percentage of users that. You can in fact put maintenance on. Allocate a general to the Army group. 15. Hope it helps! Also, This video shows the divisions I use. So Finland send some divisions to spain to protect the french borders, but spain send some divisions to protect the swedish borders, so the spanish divisions returns but blablabla. Yemen was the last country to fall and once it did I got the achievement. (Turn off infinite) Make new divisions when you get enough supplies for a new one without the logistics turn red for a single item. If you didn't know, the 7-2 design was META because of the width of the division, which was 20. • 2 yr. Afaik it’s only for majors. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. While the Wehrmacht agrees in principle that some recruitment of suitable volunteers could be useful, the Generals. In addition, do not merely drive back the enemy when you forced them to retreat. Small divisions attacking large divisions. Currently, creating a blank division template is free, duplicating a template is free, and adding/subtracting new battalions costs 5 xp (10 for support companies, 25 for new battalion types). Find your nearest beduin tribe and barter with them. Supplies usually come from your capital (also other victory points generate supply but we can safely ignore that for now). After some math and practical testing I have calculated the IC efficiencies and decided on solid tank and division designs. To make a division with a good combat width, you need to first know where you are fighting. These 42 width are "my standard" tank division, usually, in every playthrough, with any country, when i have the industrial capabilty. Aim for between 30-40 org for an well balanced tank division. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. This is really just to allow you to put a bunch of your weak garrison/militia style units on all the important spots to stop naval/air invasions. 378K subscribers in the hoi4 community. So you might have to wait for them to do that. Division. ago. Any spearhead order breakthroughs will get bogged down when they go in between supply hubs. The SS name is arbitrary, I could create 3 bicycles and a heavy tank and call it the rainbow hitlerjugend division :P. They can concentrate their fire better, as each divisions only shoots at a single target every in game hour and a large division deals more damage than a smaller one. We’ll get there pretty quickly at this rate. The primary drain of manpower and equipment. They do that either through the land or per sea. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. Is 287 divisions too small? My territory is so huge I can't produce nearly enough garrison divisions but MPs take a long time to train. Help! I'm playing as Italy and I teamed up with the Soviets to take Poland which was in the Miedzmorse. The American Great Purge - Panels from The Divided States, my Kaiserreich-inspired webseries. However, that means we'll never have camel divisions. On this menu there is the special forces icon above where all the divisions are displayed. . My guys are always out of supply, yet the UK seems. Dostav9. Most of the time I’m doing achievement hunting on Ironman so just looking to get their factories under my belt. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved. Get out 2-3 light tank 20 width (40 if u can) before the desert war. Best. Just remember to only add equipment you can supply, it’s easy to just add a bunch of support companies and not have enough equipment. This is not concerning. Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. But we can omit dividing it by 25 simply because it won't affect which. 1 guide Hide ads How to unlock the Hoofin’ It achievement Filip36365 40,932 04 Mar 2022 12 Mar 2022 12 Mar 2022 0 0 0 I played as fascist UK. Thanks. Basic 14/4. For it to be true, all Battalions must be Paratroopers. Use them just like regular infantry except in the desert. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam or Xbox profile depending on the version of the game. You could mix them with tanks in offensive divisions but the slight boost in deserts is not worth the loss of hardness or other stats from mot/mech. The first thing you need to decide is what your template will be used for. any idea on why i apparently dont meet the requirements? Having only 1 tank battalion with solid armor and piercing is the most cost-efficient way of making your entire division stronger. Select them and move them by land to a nearby port, then right click one of your own ports. 1 division loaded full of AT may not attack tank divisions and it will have low HP. Assessing the Benefits and Drawbacks of Using Bicycle Divisions in HOI4. In the recruitment tab, click the circle next to the where deployment location is set, then click the order (frontline, garrison, fallback what have you). Major Countries starting with territory in Africa: Britain, France, Italy and Spain. By: Legendarymarvin. The Egyptians will not get through. CorpseFool • 2 yr. 2. New comments cannot be posted and votes cannot be cast. Everything cursed: no field marshal, no other assigned units, deprived strength, last stand whilst attacking, 1 camel unit, camel unit attacking a tank and a camel unit attacking a Fort. Pause the game as soon as the combat bubble pops up. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. I checked the following combinations; Pure tank, pure SPG and 50/50 split for all 4 hull types, all combinations either with all motorized or all mechanized. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. When designing a division, you need to first consider the combat. If you do, Then, you need to make a new division template. Try this: 9 motorised infantry, 3 artillery. The division designer is a utility located in the recruit & deploy menu of the user interface. Other than that they have the same stats. Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. I would just do 20w with your standard defensive supports. Then grind those over a river. I wound up with forty Elite-tier camel/engineer divisions, all in the same. So you want 80 total width of divisions per tile, preferably up to 120 width. Remove most of the battalions and make the division only have one battalion (one troop on a square) and Save. The most common layout for infantry divisions is 7 infantry battalions and 2 artillery battalions - this gives you a width of 20 exactly, making optimal use of the common maximum width of 80. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. New comments cannot be posted and votes cannot be cast. Train at least 20 infantry divisions and set their priority to the highest so that we can rush the focuses to puppet the Balkans. For armor is much more complex but luckily there are like hundreds of tutorials about that. It'll actually cost you a lot more IC than light tanks because of the losses. ago. Plans do not have to be drawn in order to give divisions orders, but are generally recommended as they reduce. Only they can get them in vanilla. But lets say you train 60 divisions of 20w infantry vs 1 division of 20w infantry, you will gain the same amount of army experience per day (in both scenarios, you are training 100% of your army), but by training 1 divisions you lose. 4, After step 3, you shall have fake divisions. By far the worst move as a puppet with no cores will drown without constant lend lease. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. I like 5-2-2 with 5 light/2 spg /2 mech (and go mobile warfare when you're doing 20w lights, only time it's better than SF imo)Looking at your production, manpower and losses do you think you will be able to train more divisions and sustain them. This achievement, I think, will remain the one that got away. Best. 4. The AI will not take the decision. g. Division must remain an infantry division for the infantry general bonuses to work. Breakthrough with heavy artillery, and exploit the gaps with motorized. ago. My ~35 division army got split into me having 11 troops with 75% support while they got 24 divisions. Therefor this template is perfect for dealing with resistance. The Void Boy Mar 20, 2018 @ 3:46pm. Turkey (or Türkiye) is a minor country in Eurasia, mainly on the Anatolian peninsula in Western Asia with a smaller portion on the Balkan peninsula (Eastern Thrace) in Southeast Europe. Got all the HOI4 achievements again. ago USJapan1996 Camel divisions Question Who gets camel divisions? I annexed Turkey, then I released them as a puppet thinking that they got them. That said, (1) 40w is more effective than (4) 10w. Since a lot of the national focuses for Romania in HOI4 require enough manpower in the field, our focus should be on training new divisions. A place to share content, ask questions and/or talk about the grand strategy game…Put the majority of your cavalry and the camel core around Arabia. 30-39widths are all terrible. Africa, one way to do it is to have fast divisions, and trucks. The flank divisions forced the defender to deploy divisions into unsupplied periphery areas. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. The divisions will instantly come under your control, like an expeditionary force. Game Version: 1. if you then go to your division templates tab. I know the otto's can get camel units through their focus treeFor RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock. For base game, it's locked to the UK only I believe if you have no DLC, for other nations though, iirc, Turkey can get them if they go Ottoman. By fighting over a river, you gain xp for 'Engineer'. I agree that support. You want your tank divs to be real killers, your infantry doesn't need much to do a good enough job. As many tanks as you need for the armor bonus. Showing 1 - 1 of 1 comments. Discord! me on Patreon! me on Twitter:. This means motorized is significantly worse at attacking anti-armor divisions than a standard infantry regiment. 2. A place to share content, ask questions and/or talk about the grand strategy game… Put the majority of your cavalry and the camel core around Arabia. Use the supply map mode to see how much available supply you have to work with. Less focus can be required on your air force as you will have the help of Britain (do not go to war until 1939). The only things that matter are the ratio of. For example: 'ae 100 infantry_equipment_1'. (+ turkey) 2. We’ll get there pretty quickly at this rate. However, that means we'll never have camel divisions. Therefore you need soft attack and breakthrough. Per page: 15 30 50. Then, all 55 divisions just disappear. ) Germany. Does anyone have some recommendations for units that can break through lines that aren’t tanks. Molvanîa! Sep 16, 2021 @ 4:01pm. 2. Some modifiers can help further, but with some research in the GBP doctrine all should go well. 2. ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE. Create and deploy enough divisions so that 500k manpower are in the field. 9/1 Camel with Motorised Artillery might actually work. If you don't want a lot of microcontrol then add more artillery. Since it's all mountainous shit you could probably use four stripped down colonial divisions and hold most of it. You should already have camels unlocked as Britain from the beginning. To maximize the benefit, use always divisions with 20 or 40 width. large divisions, the following test was performed. ago. It’s SP so you can push any front with 9/3 infantry with AA and basic tanks as long as you have enough CAS and air superiority. slightly over 100% reliability]). Well this mod fixes that issue by making all. Mechanized divisions are way faster than regular infantry and are therefore good for breakthroughs. Garrison division - 5 infantry. Light tanks is definitely the way to go imo. CAS damage is still very influential over the outcomes of battle. Hearts of Iron IV > General Discussions > Topic Details. I was just wondering how many divisions do players normally have in the queue at any one time for a country that has practically unlimited manpower and infantry equipment. A shortcut to add_equipment is simply ae. Infantry and motorised divisions: 10x Infantry or. Your goal in singleplayer is to maximize soft attack as much as possible. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police attachments. Add on engineers as support. 6x SPG. Since 480 non-SF battalions are needed to get to the 24 battalion cap, every subsequent increase of 1 SF battalion will need to be accompanied by an increase of 20. These are my panzer divisions, expecially for German Reich. I’m using 40 width, 13 mountaineers and 6 howitzers, and they work well early game but they’re getting stalled. This works because the equation for division piercing and armor is 0. I think the Dutch are the most optimal one since it is quite easy to take over Belgium and Luxembourg after going Fascist and then if you struggle with France get Germany to help you. So I figure the easiest way is to just invade those countries because my current game is going very. 1stWarlord • 3 mo. You can do it as the UK itself since they start with camel divisions. Even as an exile yourself you'll have to recruit your own units, who can be deployed in your host country's capital. Bug. You want defense and entrenchment, but they don't need much else. 2. 000 men sitting in a rainforest in the middle of africa; these men need food, accomodation, munitions, equipment. • 5 yr. If you click the army button in the upper right corner there is some info on how to check how much manpower you already have deployed. r/hoi4. Franc guaranteed one nation, I think Yemen, but didn't have a faction. I did it in non-historical AI and hoped that Britain would decolonise, and I lucked out on the first attempt. Assign the units to an army if you haven't already. 41 votes, 10 comments. The front advanced along the railways and kept within range of the supply hubs. The key with "cavalry" division cheese is to get both an infantry and cavalry minister, since both affect divisions that qualify as cavalry. Not sure, didn't know anyone besides Japan could make bicycle divisions. And there's also information about planned SS-divisions, making a total number of 49 divisions, 8 tank divisions, 8 mechanized divisions, 4 cavalry, 7 mountaineers, 18 grenadier and 4 divisions with. They take a fraction of the casualties regular infantry take due to their hardness. ago Camels are not good offensive units. I. What country do I have to invade to get The Camel divisions and Bicycle regiments ? Theres two challenges that seem easy and I’d like to do them. This achievement, I. Infantry leader and Calvary leader both add bonuses. R5: On top of a general, the new update grant an attack bonus for cav but despite my best efforts i couldn't break the german line in the Dutch region(CAS, naval and air superiority). My go to template is 4 MT, 2MSPG, 3Mech. Tanks are not as expensive as you may think. Since you are using mountaineers, you probably plan on attacking, but all of the basic division design ideas apply. Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. You do not need to form Arabia. Wehrmacht division leading up to the war, up to the invasion of Poland, were considerably bigger, had organic artillery regiments. The AI will not take the decision. And it will be a lot slower and use far more fuel- both of which have strategic implications. Hearts of Iron IV > General Discussions > Topic Details. Put your 14/4s on Belgian Luxembourg border. I do agree that the 7-2 is not horrendous, because it still does a terrific job at defending. The expansion’s been for less than 6 hours and there’s already a mod for that. The stacking penalty for having too many divisions in combat is -2% per division over the stacking limit. When people do this division, they spam a MASSIVE amount of them. . Rd_Svn • 1 min. Eliminate them from the field. ago. Sort by: Open comment sort options. So Finland send some divisions to spain to protect the french borders, but spain send some divisions to protect the swedish borders, so the spanish divisions returns but blablabla. Stellaris Technology IDs. The width grows if you attack from multiple provinces. There is a console command for spawning divisions. The chevrons just indicate resupply priority, gold means available equipment and upgrades reaches them first, with normal (no chevrons) being supplied. In every other category the pure infantry division is better. Easy to take each area in turn. Each division has a division template. The AI can't coordinate with other puppets 😪. 0 motorized divisions. You should always manually select units and tell them to attack in. One reason that division spam is so prominent in HOI4 is that the game's AI is so pathetic -- really, really pathetic -- so that it just churns out one ridiculous, useless template after another, and I believe that unit spam is one way of papering over that flaw. This thread is archived. To be safe I made 30 16 width camel divisions. Update, you can create a new division template when in division designer by clicking on the drop down menu to slecect which unit to edit then clicking create new template. Combat width is divided into segments of 20 in HOI4, try to keep. Large divisions attacking small divisions. • 6 mo. I do however do some good achievement hunting. - Each type of terrain has a fixed combat width which determines how many divisions can enter combat in a provice, so there's no 1 division template fits all. Im pretty new at the game too, but i figured out that cavlary is pretty much the equivalent of motorised infantry for like, the first 2 years of the game, it is. Cons of large divisions - Very low ORG per combat width. The factories you do have should make good tank divisions to breakthrough the enemy lines, and cheap foot infantry to hold your lines. Dostav9. Stuff2511 • 6 yr. KxS_07. g. The AI knows how to make good divisons (as long as they have plenty of right equipment), they don't know how to make the proper weapons, so they keep producing only infantry equipment and they end up building infantry only divisons. I personally rarely use AA as an actual batallion in my division designs anyway. Help!! Almost all my divisions are stuck in an inland territory. You'll have to manually move them to a port then move them to one of your ports. Bigger div will tend to keep more XP when taking damage, meaning it will be faster to get a 40w tank division to Seasoned or Veterans. Units that are garrisoned can have an army size of 72. Go on recruitment tab (The one with a tank on display. Show more Hearts of Iron IV 2016 Browse game Gaming Browse all gamingSets the selected division's acclimization to the specified climate type and its percentage (reduces penalties from cold/hot weather or temperature debuffs) ex:. r/hoi4. By Barbarossa you should have at the very least 24 40 width medium tank divisions, 24 light tank divisions. Historical divisions are also sub-par, with the current combat mechanics. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment.